OTA Information *PLEASE READ*

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OTA Information *PLEASE READ*

Post  Henoik on Thu Feb 02, 2012 5:58 pm

Here is the equipment that each rank can possess:

OWS (OverWatch Soldier) can possess - 9mm + Shotgun OR SMG.
SOU (Specialist Overwatch Unit) can possess - (same as above) + grenades.
FMC (Field Marshal Captain) Can posses - .357, Shotgun or SMG + Grenades
EOW (Elite OverWatch) can possess - Two weapons of personal preference (9mm+Shotgun+SMG+Any two other weapons of choice).
APEX (OTA Commander) - Can have any damn weapon he/she wants.
SeC (Sectorial Commander) - Who is going to question him? Head of both MPF and OTA

Special ranks:
TNT - Basically a suicide rank, like the Zombine! Can possess the same as SOU, but in a fight, should always sacrifice using a grenade. These units will rarely be used.
AW - AirWatch, basically the same as the air force, will only be brung out in special events!

No OTAs can possess stunsticks.


You should also write the laws down, or print them out:

Level 1 - Punished with re-education (Contraband is punished with one point)
- Running.
- Jumping.
- Climbing.
- Yelling.
- General uncivil behaviour.
- Possession of level 1 contraband.
- Loitering. (Standing doing nothing)

Level 2 - Punished with 1 point and re-education (Contraband is punished with 5 minutes detention)

- Swearing.
- Discriminating another citizen.
- Talking to a Civil Protection officer without orders.
- Commiting a level 1 violations right after or shortly after a warning.
- Possession of contraband level 2.
- Wasting an officer’s time.
- Not speaking an official language.

Level 3 - Punished with 2 points, 5 minutes on detention and re-education.
- Trespassing on non-owned property such as a store.
- Possession of level 3 contraband.
- Failure to apply.
- Failure to report a crime. (In-action)
- Not following Civil Protections orders.
- Theft.

Level 4 - Punished with 4 points, re-education and 10 minutes detention.
-Trespassing on Combine owned property.
- Stealing tokens.
- Direct unit harrasment. (verbal)
- Fighting. (with other citizens, if a priority citizen is attacked it is counted as policide)
- Possession of level 4 contraband.
- Tampering with unconscious or deceased bodies.
- Resisting arrest and/or questioning.
- Property Vandalism.

Level 5 - Punished with 6 points, re-education and 15 minutes detention.
- Direct unit harrasment. (i.e. spitting, throwing cans.)
- Attempted policide. (i.e. punching)
- Propaganda (light and not in favour of the combine)
- Ignoring lockdown of city blocks or entire city.
- Lying on interrogation. (need actual proof or witness(es)!)
- Hostaging.
- Robbery.

Level 6 - Trial for amputation (which should be easily passed) if passed trial punish with eight points and 20 minutes detention.
- Trespassing inside the Nexus.
- UPA. (Unauthorised Procreative Activity; sex or similar RP)
- Level 5 contraband possession.
- Rebel conspiracy. (without physical evidence)
- Combine property vandalism.
- Mental imperfection.
- Homicide. (murdering a citizen)
- Policide.
- Attempted patricide.
- Not using authorised citizen clothing. (Not CWU)

Level 7 - Punished with amputation.
- Level 6 contraband possession.
- Patricide
- Trespassing in City Administator's office.

(OOC) One Cycle Detention = 5 Minutes Detention

The Overwatch Transhuman Arms (OTA):
The Overwatch Soldiers are well trained and skilled Soldiers used by the Union on Earth. They get deployed into the City when the Civil Protection unable to handle the situation. They are well organized in combat.

How to act as an OTA Soldier:
While playing Overwatch you have to stick to the rules and act without emotions. These Units are fully brainwash and only following Commands given by their Superiors. You need to act in combat the best way you can to make you look like a real Soldier. You need to be very tactical and effective.

Rules:
Overwatch units engage target on sight, IF ordered by a higher commander. You can start firing without rolls but you have to inform the Squad on the radio, and you still need to do /me's.
Overwatch units only talk on Radio with each other.
At melee range you have to disarm and capture the subject. That's the basic rule. Other action depends on the current Command.
In a firefight (S2M/S2K) they kill their target. Again, depends on the current Command.
Shoot to Miss (S2M) to make the fight balanced and fun for both you and your opponent.
You only have permission to go on the Streets when your Squad's current command says so. You can patrol the Nexus freely. (To get some tokens and it will look more HL2 like)

Overwatch Squads:
OW always work in Squads, you have to stick with your squadmates. Protect each other and watch your Teams back. Depends on current Command.

Overwatch Tactic:
Soldiers always move at the best cover they find in the area. On the streets stay close to the walls. If you are front of your Squadmate(s) always duck. If you are meleeing or rushing towards the enemy, you don't have to stay low. Overwatch Units prefer ambushing.

Oh, one more thing: The SeC can always overpower the CA's words, here is why:
The SeC is always in control of the rest of MPF/OTA. And in combine laws it says that you should always obey the Sectorial Commander first, anyway what the hell the city admin is saying. However, the Sectorial Commander is brainwashed in a way that he in theory never or very rarely would disobey the CA!


Never Enter the Slums Unless permitted by a City Admin, the APEX, or the SeC. No exceptions!
Happy busting xF


Last edited by Henoik on Fri Jun 15, 2012 10:09 am; edited 7 times in total (Reason for editing : Some changes in the laws)
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